Steam Demo Release - Adapt Patch Notes (Version 0.44.94a)



Adapt's latest patch is now available, but you'll have to come checkout the patch on Steam this time.

In celebration of World Nature Conservation Day, Steam's putting on a special event, and Adapt was invited! That means if you want to get your hands on the newest patch, you'll have to go check it out -

Adapt on Steam


Adapt version 0.44.94a will be made available on itch after the sale has ended. But lets get to the good stuff.

Patch Notes - version 0.44.94a

Features

  • New Re-spawn at Nest option at Prologue game-over
  • Complete Camera system redesign
  • Camera 3rd person zoom
  • Courting allowed during any season, but with increased difficulty out of breeding season
  • Non-edible food icons are now greyed out in detection mode
  • Social Markers are now spawned through animal interactions, and last for 1 day without interaction, or until the animal moves far enough away to de-spawn

Gameplay

  • Marker activation from broadcasts
  • Trot speed reduced to 1.75x from 2.0x base speed
  • Reduced speed increase from mobility attributes
  • Significantly reduced many animations and action times.
  • Increased Intimidate Range significantly
  • Removed Ally requirement to court
  • Reduced Egg gestation time

Editor

  • Relocated 'Delete Part' button to improve visibility
  • Parts should now snap together more easily and constantly when centered
  • Minor Improvements to Part Spawning
  • Minor Improvements to Part Shop UI
  • Re-structured Editor tutorial
  • Improvements to Editor Tips
  • Improved Ability Display

Environment

  • Numerous minor lighting improvements
  • Cloud fluff levels have been increased significantly
  • Reduced sudden plant pop in when turning)

Minor

  • Improvement to procedural limb animations
  • Redesigned Blood Splatter VFX
  • New Successful strike SFX
  • Fixed Lay Egg alert SFX
  • Reduced base music volume
  • Added Close Button to Species Library

Bugs

  • (Fixed) Fish schools, krill, and plankton causing collisions
  • (Fixed) Fish schools, krill and plankton rotating in shallow water
  • (Fixed) Stamina drain after striking
  • (Fixed) Irregular Stamina Drain
  • (Fixed) Twitter link in social tab
  • (Fixed) Pulling New part spawns incorrect part asset
  • (Fixed) Issues with IK foot placement and orientation
  • (Fixed) Striking rapidly no longer overrides previous strike attempts

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