Adapt Patch Notes (Version 0.44.92a)
Adapt » Devlog
This new patch appears rather small, but includes some important back-end changes which should not affect game-play, as well a a fundamental shift in aesthetic with the implementation of the new leaf and cloud visuals.
Patch Notes - version 0.44.91a
Features
- Basic Collision / Pushing (Animals no longer walk through large plants or other animals).
Environment
- New leaf and cloud shaders!
- Restructured terrain mapping
- Grass gradient color system added
- Several new plant types
Minor
- Updated FOV settings to increase sprinting camera dynamics
- Player no longer able to toggle sneak when game is paused
- Improvements to procedural leg step targeting
- Increased meat model size (2x)
- Updated Palm Tree Models
UI
- Added a pre-early-access info page at launch
- Minor Improvements to Tutorial UI
Bugs
- (Fixed) Food sources reading incorrect environmental conditions
- (Fixed) Spawnable foods (seeds / nuts) not cloning parental attributes
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Adapt
Evolve to survive in a constantly changing world.
Status | In development |
Publisher | |
Author | Paul Herve |
Genre | Survival, Adventure |
Tags | Animals, Colorful, Cute, Endless, evolution, Life Simulation, Relaxing, Unity |
Languages | English |
Accessibility | Configurable controls, High-contrast, Interactive tutorial |
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